What AC Sparta Praha have left to play in Czech First League 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
5 matches ahead in Czech First League
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 5 matches ahead of AC Sparta Praha in Czech First League rates 2.6 of 5 for difficulty, which the scale calls Balanced. 2 of them rate easier than balanced, and nothing in the run rates harder. The model expects 1.49 projected xG a match from them and 7.9 of the 15 points the priced fixtures could return. The hardest of them is Viktoria Plzeň away, banded 3 of 5 — Balanced, against an attack rated 63/99 and a defence rated 74/99.
The run at a glance
1. FC Slovácko home Sun 25/10
Projected xG 1.81 – 0.84 AC Sparta Praha win 60%
Viktoria Plzeň away Sat 07/11
Projected xG 1.10 – 1.44 AC Sparta Praha win 26%
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Open the match page for FK Pardubice
Sun 11/10 Home FK Pardubice Czech First League
2 Favourable Opponent: attack 44/99, defence 54/99Projected xG 1.68 – 0.97 Projected xPts 1.88- AC Sparta Praha
- 53%
- Draw
- 28%
- FK Pardubice
- 19%
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Open the match page for Baník Ostrava
Sun 18/10 Away Baník Ostrava Czech First League
3 Balanced Opponent: attack 44/99, defence 30/99Projected xG 1.52 – 1.25 Projected xPts 1.55- Baník Ostrava
- 29%
- Draw
- 30%
- AC Sparta Praha
- 42%
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Open the match page for 1. FC Slovácko
Sun 25/10 Home 1. FC Slovácko Czech First League
2 Favourable Opponent: attack 29/99, defence 42/99Projected xG 1.81 – 0.84 Projected xPts 2.06- AC Sparta Praha
- 60%
- Draw
- 26%
- 1. FC Slovácko
- 14%
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Open the match page for Bohemians Praha 1905
Sun 01/11 Away Bohemians Praha 1905 Czech First League
3 Balanced Opponent: attack 51/99, defence 49/99Projected xG 1.34 – 1.32 Projected xPts 1.36- Bohemians Praha 1905
- 34%
- Draw
- 31%
- AC Sparta Praha
- 35%
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Open the match page for Viktoria Plzeň
Sat 07/11 Away Viktoria Plzeň Czech First League
3 Balanced Opponent: attack 63/99, defence 74/99Projected xG 1.10 – 1.44 Projected xPts 1.09- Viktoria Plzeň
- 43%
- Draw
- 31%
- AC Sparta Praha
- 26%
Czech First League publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
After the regular season Czech First League splits into groups, and those fixtures are set once the table decides who is in which.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Czech First League.
Fixture difficulty in Czech First League
Reads each matchup for AC Sparta Praha: the band is cut from the model's chances of AC Sparta Praha winning and losing the match, so AC Sparta Praha's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Upcoming opponent strength
number 11 hardest of 16 in Czech First League
−0.04 xG vs league average
Over 5 upcoming league fixtures
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Czech First League's average club, with no venue and nothing of AC Sparta Praha's own strength in it.
Opponents behind the figure
Upcoming
−0.04 xG vs league average · over 5 fixtures · number 11 hardest of 16
- FK Pardubice Home −0.03
- Baník Ostrava Away −0.24
- 1. FC Slovácko Home −0.30
- Bohemians Praha 1905 Away 0.00
- Viktoria Plzeň Away +0.36
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Czech First League and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.