What Radomiak Radom have left to play in Ekstraklasa 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
3 matches ahead in Ekstraklasa
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 3 matches ahead of Radomiak Radom in Ekstraklasa rates 3.7 of 5 for difficulty, which the scale calls Difficult. 2 of them rate harder than balanced, and nothing in the run rates easier. The model expects 1.36 projected xG a match from them and 3.5 of the 9 points the priced fixtures could return. The hardest of them is Wisła Płock away, banded 4 of 5 — Difficult, against an attack rated 56/99 and a defence rated 46/99.
The run at a glance
Motor Lublin home Mon 12/10
Projected xG 1.54 – 1.42 Radomiak Radom win 38%
Wisła Płock away Sat 17/10
Projected xG 1.26 – 1.84 Radomiak Radom win 24%
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Open the match page for Motor Lublin
Mon 12/10 Home Motor Lublin Ekstraklasa
3 Balanced Opponent: attack 39/99, defence 42/99Projected xG 1.54 – 1.42 Projected xPts 1.44- Radomiak Radom
- 38%
- Draw
- 29%
- Motor Lublin
- 33%
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Open the match page for Wisła Płock
Sat 17/10 Away Wisła Płock Ekstraklasa
4 Difficult Opponent: attack 56/99, defence 46/99Projected xG 1.26 – 1.84 Projected xPts 0.97- Wisła Płock
- 50%
- Draw
- 27%
- Radomiak Radom
- 24%
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Open the match page for Pogoń Szczecin
Sat 24/10 Away Pogoń Szczecin Ekstraklasa
4 Difficult Opponent: attack 41/99, defence 46/99Projected xG 1.27 – 1.71 Projected xPts 1.05- Pogoń Szczecin
- 46%
- Draw
- 28%
- Radomiak Radom
- 26%
Ekstraklasa publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Ekstraklasa.
Fixture difficulty in Ekstraklasa
Reads each matchup for Radomiak Radom: the band is cut from the model's chances of Radomiak Radom winning and losing the match, so Radomiak Radom's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Next 3 opponents
−0.08 xG vs league average
League rank unavailable. Only 3 upcoming league fixtures are currently scheduled.
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Ekstraklasa's average club, with no venue and nothing of Radomiak Radom's own strength in it.
Opponents behind the figure
Next 3
−0.08 xG vs league average · over 3 fixtures
- Motor Lublin Home −0.15
- Wisła Płock Away +0.01
- Pogoń Szczecin Away −0.10
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Ekstraklasa and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.