What Viking FK have left to play in Eliteserien 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
5 matches ahead in Eliteserien
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 5 matches ahead of Viking FK in Eliteserien rates 2.4 of 5 for difficulty, which the scale calls Favourable. 3 of them rate easier than balanced, and 1 of them rates harder than balanced. The model expects 1.49 projected xG a match from them and 8.0 of the 15 points the priced fixtures could return. The hardest of them is Bodø/Glimt away, banded 4 of 5 — Difficult, against an attack rated 82/99 and a defence rated 87/99.
The run at a glance
KFUM Oslo home Sun 08/11
Projected xG 1.92 – 0.81 Viking FK win 63%
Bodø/Glimt away Sun 01/11
Projected xG 0.96 – 1.72 Viking FK win 18%
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Open the match page for SK Brann
Fri 09/10 Away SK Brann Eliteserien
3 Balanced Opponent: attack 50/99, defence 50/99Projected xG 1.36 – 1.33 Projected xPts 1.37- SK Brann
- 34%
- Draw
- 30%
- Viking FK
- 36%
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Open the match page for Fredrikstad FK
Sat 17/10 Home Fredrikstad FK Eliteserien
2 Favourable Opponent: attack 34/99, defence 49/99Projected xG 1.71 – 0.93 Projected xPts 1.92- Viking FK
- 55%
- Draw
- 28%
- Fredrikstad FK
- 17%
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Open the match page for Tromsø IL
Sun 25/10 Home Tromsø IL Eliteserien
2 Favourable Opponent: attack 45/99, defence 68/99Projected xG 1.50 – 1.03 Projected xPts 1.70- Viking FK
- 47%
- Draw
- 30%
- Tromsø IL
- 23%
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Open the match page for Bodø/Glimt
Sun 01/11 Away Bodø/Glimt Eliteserien
4 Difficult Opponent: attack 82/99, defence 87/99Projected xG 0.96 – 1.72 Projected xPts 0.82- Bodø/Glimt
- 54%
- Draw
- 28%
- Viking FK
- 18%
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Open the match page for KFUM Oslo
Sun 08/11 Home KFUM Oslo Eliteserien
1 Very favourable Opponent: attack 22/99, defence 30/99Projected xG 1.92 – 0.81 Projected xPts 2.14- Viking FK
- 63%
- Draw
- 25%
- KFUM Oslo
- 12%
Eliteserien publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Eliteserien.
Fixture difficulty in Eliteserien
Reads each matchup for Viking FK: the band is cut from the model's chances of Viking FK winning and losing the match, so Viking FK's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Upcoming opponent strength
tied number 7 hardest of 16 in Eliteserien
+0.03 xG vs league average
Over 5 upcoming league fixtures
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Eliteserien's average club, with no venue and nothing of Viking FK's own strength in it.
Opponents behind the figure
Upcoming
+0.03 xG vs league average · over 5 fixtures · tied number 7 hardest of 16
- SK Brann Away 0.00
- Fredrikstad FK Home −0.20
- Tromsø IL Home +0.08
- Bodø/Glimt Away +0.79
- KFUM Oslo Home −0.52
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Eliteserien and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.