What Stoke City have left to play in Championship 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
7 matches ahead in Championship
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 7 matches ahead of Stoke City in Championship rates 3.7 of 5 for difficulty, which the scale calls Difficult. 4 of them rate harder than balanced, and nothing in the run rates easier. The model expects 1.03 projected xG a match from them and 7.1 of the 21 points the priced fixtures could return. The hardest of them is West Ham United away, banded 5 of 5 — Very difficult, against an attack rated 79/99 and a defence rated 70/99.
The run at a glance
Preston North End home Sat 31/10
Projected xG 1.29 – 1.28 Stoke City win 35%
West Ham United away Sat 28/11
Projected xG 0.82 – 2.01 Stoke City win 11%
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Open the match page for Bristol City
Sat 24/10 Home Bristol City Championship
3 Balanced Opponent: attack 38/99, defence 52/99Projected xG 1.11 – 1.21 Projected xPts 1.25- Stoke City
- 31%
- Draw
- 33%
- Bristol City
- 36%
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Open the match page for Preston North End
Sat 31/10 Home Preston North End Championship
3 Balanced Opponent: attack 44/99, defence 26/99Projected xG 1.29 – 1.28 Projected xPts 1.35- Stoke City
- 35%
- Draw
- 31%
- Preston North End
- 34%
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Open the match page for Blackburn Rovers
Tue 03/11 Away Blackburn Rovers Championship
3 Balanced Opponent: attack 30/99, defence 35/99Projected xG 1.03 – 1.33 Projected xPts 1.10- Blackburn Rovers
- 42%
- Draw
- 32%
- Stoke City
- 26%
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Open the match page for Portsmouth
Sat 07/11 Away Portsmouth Championship
4 Difficult Opponent: attack 44/99, defence 71/99Projected xG 0.82 – 1.53 Projected xPts 0.81- Portsmouth
- 53%
- Draw
- 30%
- Stoke City
- 17%
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Open the match page for Birmingham City
Sat 21/11 Home Birmingham City Championship
4 Difficult Opponent: attack 61/99, defence 63/99Projected xG 1.03 – 1.46 Projected xPts 1.02- Stoke City
- 24%
- Draw
- 31%
- Birmingham City
- 46%
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Open the match page for Millwall
Wed 25/11 Home Millwall Championship
4 Difficult Opponent: attack 68/99, defence 54/99Projected xG 1.09 – 1.54 Projected xPts 1.02- Stoke City
- 24%
- Draw
- 30%
- Millwall
- 46%
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Open the match page for West Ham United
Sat 28/11 Away West Ham United Championship
5 Very difficult Opponent: attack 79/99, defence 70/99Projected xG 0.82 – 2.01 Projected xPts 0.58- West Ham United
- 65%
- Draw
- 23%
- Stoke City
- 11%
Championship publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Championship.
Fixture difficulty in Championship
Reads each matchup for Stoke City: the band is cut from the model's chances of Stoke City winning and losing the match, so Stoke City's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Upcoming opponent strength
number 20 hardest of 24 in Championship
−0.08 xG vs league average
Over 5 upcoming league fixtures
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Championship's average club, with no venue and nothing of Stoke City's own strength in it.
Opponents behind the figure
Upcoming
−0.08 xG vs league average · over 5 fixtures · number 20 hardest of 24
- Bristol City Home −0.11
- Preston North End Home −0.26
- Blackburn Rovers Away −0.33
- Portsmouth Away +0.11
- Birmingham City Home +0.22
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Championship and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.