xgEdge

Fantasy Premier League

Your fifteen, projected

Enter the squad you actually own and every figure here is about it rather than about the best fifteen money can buy.

See the best fifteen the model would buy for gameweek 6 →

Your fifteen, as you pick them

Two goalkeepers, five defenders, five midfielders and three forwards — the 15 the game asks for. Places fill best first as you tick names in the list; tap a shirt to take that player back out.

Picked 0 / 15 Projected 0.0

0 of 15 picked · 0.0m spent, 100.0m left

GKP GKP
DEF DEF DEF DEF DEF
MID MID MID MID MID
FWD FWD FWD

Enter your fifteen

Tick the fifteen you actually own, then save. What comes back is a mark out of a hundred for each line of your team, the name the captain's armband belongs on, the transfer worth making this week and what each of your four chips is worth — every one of them computed from your squad rather than from the best fifteen money can buy.

Showing 49 of 487 selectable players

Player Club Price Proj

The squad size, the club limit and the budget are read from Fantasy's own published rules on every request rather than written into this site, so a rule change arrives with the next feed refresh.

The projections are the model the gameweek pages run: a clean sheet is the probability the opponent scores exactly nothing, and goals and assists are Fantasy's per-90 rates rescaled to the fixture. A player the game has ruled out carries no projection rather than a zero.

The horizon runs the same model over each of the next 5 gameweeks and adds the rounds up with each one counting 0.80 of the one before it. Fixture difficulty in the ticker is this site's own, cut from the chances of winning and losing it gives each match rather than from Fantasy's hand-set rating, so it moves as the season moves.

Prices, ownership and fitness flags read from Fantasy 01/10 11:39 Projected for gameweek 6