What Lincoln City have left to play in Championship 2026/2027, soonest first. Open a match for the projection behind it and the prices standing against it.
Fixture outlook
7 matches ahead in Championship
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
What the fixtures say
The run of 7 matches ahead of Lincoln City in Championship rates 3.1 of 5 for difficulty, which the scale calls Balanced. 1 of them rates harder than balanced, and nothing in the run rates easier. The model expects 1.15 projected xG a match from them and 8.6 of the 21 points the priced fixtures could return. The hardest of them is Queens Park Rangers away, banded 4 of 5 — Difficult, against an attack rated 56/99 and a defence rated 68/99.
The run at a glance
Burnley home Sat 24/10
Projected xG 1.34 – 1.24 Lincoln City win 37%
Queens Park Rangers away Sat 07/11
Projected xG 0.94 – 1.53 Lincoln City win 20%
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Open the match page for Burnley
Sat 24/10 Home Burnley Championship
3 Balanced Opponent: attack 50/99, defence 40/99Projected xG 1.34 – 1.24 Projected xPts 1.42- Lincoln City
- 37%
- Draw
- 31%
- Burnley
- 32%
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Open the match page for Birmingham City
Sat 31/10 Home Birmingham City Championship
3 Balanced Opponent: attack 61/99, defence 63/99Projected xG 1.16 – 1.35 Projected xPts 1.20- Lincoln City
- 30%
- Draw
- 31%
- Birmingham City
- 39%
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Open the match page for Watford
Tue 03/11 Away Watford Championship
3 Balanced Opponent: attack 36/99, defence 22/99Projected xG 1.26 – 1.30 Projected xPts 1.32- Watford
- 35%
- Draw
- 31%
- Lincoln City
- 33%
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Open the match page for Queens Park Rangers
Sat 07/11 Away Queens Park Rangers Championship
4 Difficult Opponent: attack 56/99, defence 68/99Projected xG 0.94 – 1.53 Projected xPts 0.91- Queens Park Rangers
- 50%
- Draw
- 30%
- Lincoln City
- 20%
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Open the match page for Wrexham
Sat 21/11 Home Wrexham Championship
3 Balanced Opponent: attack 33/99, defence 67/99Projected xG 1.13 – 1.06 Projected xPts 1.38- Lincoln City
- 35%
- Draw
- 34%
- Wrexham
- 31%
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Open the match page for Charlton Athletic
Tue 24/11 Away Charlton Athletic Championship
3 Balanced Opponent: attack 30/99, defence 28/99Projected xG 1.21 – 1.22 Projected xPts 1.33- Charlton Athletic
- 34%
- Draw
- 32%
- Lincoln City
- 34%
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Open the match page for Wolverhampton
Sat 28/11 Home Wolverhampton Championship
3 Balanced Opponent: attack 68/99, defence 78/99Projected xG 1.03 – 1.42 Projected xPts 1.04- Lincoln City
- 24%
- Draw
- 31%
- Wolverhampton
- 44%
Championship publishes only its next few rounds, so the list stops here. The rest of the season is added as the league schedules it.
The band is how hard the model rates each match, from 1 (easiest) to 5 (hardest). Opponent attack and defence use the same 1–99 scale as Team Strength, where 50 is the average side in Championship.
Fixture difficulty in Championship
Reads each matchup for Lincoln City: the band is cut from the model's chances of Lincoln City winning and losing the match, so Lincoln City's own strength and home advantage are in it.
Every club's remaining calendar is a different length, so there is nothing of equal length to place the whole of this one against.
Upcoming opponent strength
number 15 hardest of 24 in Championship
−0.02 xG vs league average
Over 5 upcoming league fixtures
Reads the opponents alone, whoever plays them: each one's fitted xG margin against Championship's average club, with no venue and nothing of Lincoln City's own strength in it.
Opponents behind the figure
Upcoming
−0.02 xG vs league average · over 5 fixtures · number 15 hardest of 24
- Burnley Home −0.08
- Birmingham City Home +0.22
- Watford Away −0.39
- Queens Park Rangers Away +0.20
- Wrexham Home −0.05
About these numbers
What is published, what is worked out, and what is the model's
Published by the fixtures feed and stored as it arrives: the kickoff time, the two clubs, the competition, and whether a match is still scheduled.
Worked out here from stored figures: each opponent's attack and defence on a 1–99 scale, where 50 is the average side in Championship and a higher score is a stronger side at both ends; the difficulty band, cut from the model's chances of winning and losing each fixture; and everything the outlook, the strip and the fixture difficulty block add up from the rows — the run's mean band, its averages and totals, the counts they were taken over, the placings and the competition's average.
Worked out here from the model's ratings alone: the Upcoming opponent strength block, the mean of the next 5 opponents' fitted xG margins against the league's average club, whoever plays them, and its rank among the competition's clubs.
The model's output, for matches nobody has played yet: projected xG and xGA, the chances of a win, a draw and a loss, and xPts.
Projected xG is what the model expects a side to create in a match still to come. It is not the xG on the Results page, which measures the chances a side actually had.
xPts is what those three chances are worth in points: 3 times the chance of a win plus the chance of a draw, so 3 is the most a single fixture can be worth.
The difficulty band runs from 1, the most favourable fixture, to 5, the least favourable — so the lower a run's difficulty, the kinder the run.