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NK Slaven Belupo results 2026/2027

NK Slaven Belupo · HNL 2026/2027 →

NK Slaven Belupo's recorded results for 2026/2027, newest first, with the available xG behind each score. Compare outcomes with the chances created and conceded, then open a match for more detail.

Showing 3 of 3 matching results

8 played this season

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Results

Wins – draws – losses (W–D–L)
2 wins, 0 draws, 1 loss

6 pts 5–5 goals 0 GD

Chances

Provider xG / xGA
3.39 – 5.37
1.13 – 1.79 per match
xGD
-1.98
-0.66 per match
xG record
0 with the chances, 1 with even chances, 2 against them

Small sample: 3 matches.

Comparable xG: 3 of 3 completed results.

Points vs xPts Model

6 pts 2.8 xPts

+3.2 vs xPts

Small sample: 3 matches.

Matched xPts: 3 of 3 selected results.

Model · How xPts works →

Match points use 3 for a win, 1 for a draw and 0 for a loss, before deductions or sanctions.

Points vs xPts uses only matches with available xPts on both sides of the comparison.

What the results say

Season · All competitions · Home

NK Slaven Belupo's winning record runs ahead of the chances they created and conceded. They out-created the opponent in 1 of 3 matches, for −1.98 xG difference overall on 3.39–5.37. Their points total of 6 sits 3.2 above the model's 2.8 xPts, so the results have clearly outrun the chances.

Points minus xPts, match by match

Over these 3 results NK Slaven Belupo are 3.15 points above their xPts.

Points
6
xPts
2.85
Gap
+3.15
Sun 09/08 Sat 22/08 Sun 06/09 -1 0 +1 +2 +3 +4 -0.43 +1.10 +3.15 -0.43 +1.53 +2.05 Running gap points − xPts Each match points − xPts
NK Slaven Belupo: Points vs xPts, the gap after every selected result
Date Opponent Points xPts Match gap Running gap
Sun 09/08 NK Varaždin 0 0.43 -0.43 -0.43
Sat 22/08 HNK Gorica 3 1.47 +1.53 +1.10
Sun 06/09 NK Lokomotiva Zagreb 3 0.95 +2.05 +3.15

Scores and xG

NK Slaven Belupo first

  • Home HNL Win against the chances

    xG 1.37

    xGA 1.95

    xGD -0.58

    2:1 Win
    Match analysis →
    Why this label · NK Lokomotiva Zagreb, Sun 06/09

    The team won despite recording less xG than its opponent. That contrast does not make the win impossible or establish why it happened.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    0.95
    Points minus xPts
    +2.05

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Home HNL Win with even chances

    xG 1.07

    xGA 0.93

    xGD +0.14

    2:0 Win
    Match analysis →
    Why this label · HNK Gorica, Sat 22/08

    The team won, while the chance difference was approximately even. The outcome was stronger than that difference alone suggests.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    1.47
    Points minus xPts
    +1.53

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Home HNL Loss backed by the chances

    xG 0.95

    xGA 2.49

    xGD -1.54

    1:4 Loss
    Match analysis →
    Why this label · NK Varaždin, Sun 09/08

    The team lost and recorded less xG than its opponent. The direction of the result aligns with the chance difference.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    0
    Post-match model xPts
    0.43
    Points minus xPts
    -0.43

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →

Reading these results

xG is the provider's estimate of chances created; xGA is the opponent's xG. xGD is the difference. Labels compare the recorded outcome with those chances; they are interpretations, not judgments about fairness.

xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

How each figure on this page is read

Every xG bar is drawn on one fixed scale: full width is 7.20 xG, the same on every card and in every window, so two cards can be compared by eye. A rarer match above that is capped with a hatched end, and the figure beside the bar still gives its value.

An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

Goal difference minus xGD says how far a scoreline finished from the chances behind it: a 4:2 won off level chances ran nearly two goals ahead of them. The two callouts under the list name the match that ran furthest each way, and a direction with no result a full goal clear of the chances gets no card rather than a card built from a rounding.

Windows count back from the most recent recorded match, and only matches attached to this club record are included. Home and away mean the provider-designated side, not a verified physical venue. Scores describe recorded play, not shootout advancement. Unverified periods receive no chance comparison.

How the model works →