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NK Osijek results 2026/2027

NK Osijek · HNL 2026/2027 →

NK Osijek's recorded results for 2026/2027, newest first, with the available xG behind each score. Compare outcomes with the chances created and conceded, then open a match for more detail.

Showing 3 of 3 matching results

8 played this season

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Results

Wins – draws – losses (W–D–L)
3 wins, 0 draws, 0 losses

9 pts 8–2 goals +6 GD

Chances

Provider xG / xGA
5.18 – 3.70
1.73 – 1.23 per match
xGD
+1.48
+0.49 per match
xG record
2 with the chances, 1 with even chances, 0 against them

Small sample: 3 matches.

Comparable xG: 3 of 3 completed results.

Points vs xPts Model

9 pts 5.3 xPts

+3.7 vs xPts

Small sample: 3 matches.

Matched xPts: 3 of 3 selected results.

Model · How xPts works →

Match points use 3 for a win, 1 for a draw and 0 for a loss, before deductions or sanctions.

Points vs xPts uses only matches with available xPts on both sides of the comparison.

What the results say

Season · All competitions · Home

NK Osijek's perfect record is broadly supported by the chances at both ends. They out-created the opponent in 3 of 3 matches, for +1.48 xG difference overall on 5.18–3.70. Their points total of 9 sits 3.7 above the model's 5.3 xPts, so the results have clearly outrun the chances.

Points minus xPts, match by match

Over these 3 results NK Osijek are 3.68 points above their xPts.

Points
9
xPts
5.32
Gap
+3.68
Sat 15/08 Sun 30/08 Sat 12/09 -1 0 +1 +2 +3 +4 +1.01 +2.17 +3.68 +1.01 +1.16 +1.51 Running gap points − xPts Each match points − xPts
NK Osijek: Points vs xPts, the gap after every selected result
Date Opponent Points xPts Match gap Running gap
Sat 15/08 NK Lokomotiva Zagreb 3 1.99 +1.01 +1.01
Sun 30/08 NK Slaven Belupo 3 1.84 +1.16 +2.17
Sat 12/09 GNK Dinamo Zagreb 3 1.49 +1.51 +3.68

Scores and xG

NK Osijek first

  • Home HNL Win with even chances

    xG 2.05

    xGA 1.90

    xGD +0.15

    4:2 Win
    Match analysis →
    Why this label · GNK Dinamo Zagreb, Sat 12/09

    The team won, while the chance difference was approximately even. The outcome was stronger than that difference alone suggests.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    1.49
    Points minus xPts
    +1.51

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Home HNL Win backed by the chances

    xG 1.43

    xGA 0.88

    xGD +0.55

    3:0 Win
    Match analysis →
    Why this label · NK Slaven Belupo, Sun 30/08

    The team won and had a positive xG difference. The chances support the direction of the result, without making a judgment about fairness.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    1.83
    Points minus xPts
    +1.17

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Home HNL Win backed by the chances

    xG 1.70

    xGA 0.92

    xGD +0.78

    1:0 Win
    Match analysis →
    Why this label · NK Lokomotiva Zagreb, Sat 15/08

    The team won and had a positive xG difference. The chances support the direction of the result, without making a judgment about fairness.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    1.99
    Points minus xPts
    +1.01

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →

Reading these results

xG is the provider's estimate of chances created; xGA is the opponent's xG. xGD is the difference. Labels compare the recorded outcome with those chances; they are interpretations, not judgments about fairness.

xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

How each figure on this page is read

Every xG bar is drawn on one fixed scale: full width is 7.20 xG, the same on every card and in every window, so two cards can be compared by eye. A rarer match above that is capped with a hatched end, and the figure beside the bar still gives its value.

An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

Goal difference minus xGD says how far a scoreline finished from the chances behind it: a 4:2 won off level chances ran nearly two goals ahead of them. The two callouts under the list name the match that ran furthest each way, and a direction with no result a full goal clear of the chances gets no card rather than a card built from a rounding.

Windows count back from the most recent recorded match, and only matches attached to this club record are included. Home and away mean the provider-designated side, not a verified physical venue. Scores describe recorded play, not shootout advancement. Unverified periods receive no chance comparison.

How the model works →