xgEdge

Manchester City's recorded results for 2026/2027, newest first, with the available xG behind each score. Compare outcomes with the chances created and conceded, then open a match for more detail.

Showing 3 of 3 matching results

5 played this season

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Results

Wins – draws – losses (W–D–L)
3 wins, 0 draws, 0 losses

9 pts 8–4 goals +4 GD

Chances

Provider xG / xGA
7.19 – 5.59
2.40 – 1.86 per match
xGD
+1.60
+0.53 per match
xG record
2 with the chances, 0 with even chances, 1 against them

Small sample: 3 matches.

Comparable xG: 3 of 3 completed results.

Points vs xPts Model

9 pts 5.4 xPts

+3.6 vs xPts

Small sample: 3 matches.

Matched xPts: 3 of 3 selected results.

Model · How xPts works →

Match points use 3 for a win, 1 for a draw and 0 for a loss, before deductions or sanctions.

Points vs xPts uses only matches with available xPts on both sides of the comparison.

What the results say

Season · All competitions · Home

Manchester City's perfect record is broadly supported by the chances at both ends. They out-created the opponent in 2 of 3 matches, for +1.60 xG difference overall on 7.19–5.59. Their points total of 9 sits 3.6 above the model's 5.4 xPts, so the results have clearly outrun the chances.

Points minus xPts, match by match

Over these 3 results Manchester City are 3.57 points above their xPts.

Points
9
xPts
5.43
Gap
+3.57
Sun 23/08 Sat 05/09 Sun 20/09 -1 0 +1 +2 +3 +4 +0.50 +1.57 +3.57 +0.50 +1.07 +2.00 Running gap points − xPts Each match points − xPts
Manchester City: Points vs xPts, the gap after every selected result
Date Opponent Points xPts Match gap Running gap
Sun 23/08 Bournemouth 3 2.50 +0.50 +0.50
Sat 05/09 Coventry City 3 1.93 +1.07 +1.57
Sun 20/09 Sunderland 3 1.00 +2.00 +3.57

Scores and xG

Manchester City first

  • Home Premier League Win against the chances

    xG 2.82

    xGA 3.57

    xGD -0.75

    5:3 Win
    Match analysis →
    Why this label · Sunderland, Sun 20/09

    The team won despite recording less xG than its opponent. That contrast does not make the win impossible or establish why it happened.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    1.00
    Points minus xPts
    +2.00

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Home Premier League Win backed by the chances

    xG 2.12

    xGA 1.37

    xGD +0.75

    1:0 Win
    Match analysis →
    Why this label · Coventry City, Sat 05/09

    The team won and had a positive xG difference. The chances support the direction of the result, without making a judgment about fairness.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    1.92
    Points minus xPts
    +1.08

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →
  • Home Premier League Win backed by the chances

    xG 2.25

    xGA 0.65

    xGD +1.60

    2:1 Win
    Match analysis →
    Why this label · Bournemouth, Sun 23/08

    The team won and had a positive xG difference. The chances support the direction of the result, without making a judgment about fairness.

    An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

    Points
    3
    Post-match model xPts
    2.50
    Points minus xPts
    +0.50

    xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

    Learn how xG and xPts are calculated →

Reading these results

xG is the provider's estimate of chances created; xGA is the opponent's xG. xGD is the difference. Labels compare the recorded outcome with those chances; they are interpretations, not judgments about fairness.

xPts is our post-match model's 3 × win probability + draw probability using the match's provider xG, not a pre-match forecast.

How each figure on this page is read

Every xG bar is drawn on one fixed scale: full width is 7.20 xG, the same on every card and in every window, so two cards can be compared by eye. A rarer match above that is capped with a hatched end, and the figure beside the bar still gives its value.

An xGD of at least +0.25 is positive; at most −0.25 is negative; between them is approximately even. The band uses unrounded figures and is an editorial guide, not a statistical confidence threshold. The chip on each result reads one of three ways: backed by the chances, with even chances, or against them. Counted over the selection, those three are the xG record on the Chances card — 5–1–0 reads as five results with the chances, one even and none against them.

Goal difference minus xGD says how far a scoreline finished from the chances behind it: a 4:2 won off level chances ran nearly two goals ahead of them. The two callouts under the list name the match that ran furthest each way, and a direction with no result a full goal clear of the chances gets no card rather than a card built from a rounding.

Windows count back from the most recent recorded match, and only matches attached to this club record are included. Home and away mean the provider-designated side, not a verified physical venue. Scores describe recorded play, not shootout advancement. Unverified periods receive no chance comparison.

How the model works →